Blood of the Fold (Sword of Truth, Book 3) by Terry Goodkind

By Terry Goodkind

Richard involves phrases along with his precise id as a warfare Wizard. the recent international, and all of the freedom of humankind, is lower than hazard from the Imperial Order after he had introduced down the barrier among the previous and New global. The Imperial Order has already despatched delegations and armies into the recent global. Richard's basically choice to cease the invasion is to say his history and unite all unfastened kingdoms and provinces less than one rule and one command.

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Extra resources for Blood of the Fold (Sword of Truth, Book 3)

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There are 30 in total, currently chewing on crops taken from the peasants. They can be heard trumpeting and shuffling on the other side. have fiercely dogged each other's trails, beset by food shortages, predators, and the weather. Alexi is ecstatic that he has arrived before Dmitri, but he knows he doesn't have much time. Impatient and imperious, Alexi wants to claim the mammoths immediately, and begins shouting to the guards that he is the rightful heir. He travels with his druzina, a princely entourage of 25 men.

Skills: Listen +18, Spot +18; Feats: Dodge, Flyby Attack, Improved Initiative, Weapon Finesse (slam). Skills: Craft (bowmaking) +2, Intuit direction +6, Jump +5, Listen +1, Profession (furrier) +7, Ride +6, Spot +1, Use Rope +6, Wilderness Lore +3; Feats: Combat reflexes, Point Blank Shot, Skill Focus (ride), Track. SA: Air Mastery-Airborne creatures suffer a -1 penalty to attack and damage rolls against an air elemental. Whirlwind-The elemental can transform itself into a whirlwind once every 10 minutes and remain in that form for up to 1 round for every 2 HD it has.

His personality ranges from jovial to willful, determined to murderous. He is just as likely to laugh at a grand joke as he is to strike an advisor for insolence. Skills: Animal Empathy +8, Climb +10, Handle Animal +8, Hide +4, Jump +12, Listen +1, Move Silently +4, Ride +6, Search +8, Spot +1, Swim +10, Wilderness Lore +7; Feats: Endurance, Lightning Reflexes, Run, Track. Peter is also a man of direct action. He reacts to what he sees and experiences and his journey with the PCs will ultimately shape his opinions about the future of Torassia.

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